snakesimulator.proto 2.1 KB

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  1. /*
  2. * MIT License
  3. *
  4. * Copyright (c) 2019 Alexey Edelev <semlanik@gmail.com>
  5. *
  6. * This file is part of NeuralNetwork project https://git.semlanik.org/semlanik/NeuralNetwork
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy of this
  9. * software and associated documentation files (the "Software"), to deal in the Software
  10. * without restriction, including without limitation the rights to use, copy, modify,
  11. * merge, publish, distribute, sublicense, and/or sell copies of the Software, and
  12. * to permit persons to whom the Software is furnished to do so, subject to the following
  13. * conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in all copies
  16. * or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
  19. * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
  20. * PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
  21. * FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  22. * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  23. * DEALINGS IN THE SOFTWARE.
  24. */
  25. syntax="proto3";
  26. package snakesimulator;
  27. enum Direction {
  28. Unknown = 0;
  29. Up = 1;
  30. Down = 2;
  31. Left = 3;
  32. Right = 4;
  33. }
  34. message Point {
  35. uint32 x = 1;
  36. uint32 y = 2;
  37. }
  38. message Snake {
  39. repeated Point points = 1;
  40. }
  41. message Field {
  42. uint32 width = 1;
  43. uint32 height = 2;
  44. Point food = 3;
  45. }
  46. message Stats {
  47. uint32 generation = 1;
  48. uint32 individual = 2;
  49. uint32 move = 3;
  50. }
  51. message Speed {
  52. uint32 speed = 1;
  53. }
  54. message PlayingBestState {
  55. bool state = 1;
  56. }
  57. message None {
  58. }
  59. service SnakeSimulator {
  60. rpc snake(None) returns (stream Snake) {}
  61. rpc field(None) returns (stream Field) {}
  62. rpc stats(None) returns (stream Stats) {}
  63. rpc setSpeed(Speed) returns (None) {}
  64. rpc playBest(None) returns (None) {}
  65. rpc playBestInLoop(PlayingBestState) returns (None) {}
  66. rpc isPlaying(None) returns (stream PlayingBestState) {}
  67. }