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@@ -27,17 +27,22 @@ package earlystop
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import (
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"log"
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+ "math"
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+ "os"
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neuralnetwork "git.semlanik.org/semlanik/NeuralNetwork/neuralnetwork"
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training "git.semlanik.org/semlanik/NeuralNetwork/training"
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)
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+const tmpFileName = "./.simpleDescentEarlyStop.nnd.tmp"
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+
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type simpleDescentEarlyStop struct {
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lastFailRate float64
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bestFailRate float64
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failRateDeltaSum float64
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network *neuralnetwork.NeuralNetwork
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trainer training.Trainer
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+ glGrowCount int
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}
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func NewSimpleDescentEarlyStop(network *neuralnetwork.NeuralNetwork, trainer training.Trainer) (es *simpleDescentEarlyStop) {
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@@ -47,41 +52,47 @@ func NewSimpleDescentEarlyStop(network *neuralnetwork.NeuralNetwork, trainer tra
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}
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es = &simpleDescentEarlyStop{
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- lastFailRate: 1.0,
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- bestFailRate: 1.0,
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+ lastFailRate: math.MaxFloat64,
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+ bestFailRate: math.MaxFloat64,
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failRateDeltaSum: 0.0,
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network: network,
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trainer: trainer,
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+ glGrowCount: 0,
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}
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return
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}
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func (es *simpleDescentEarlyStop) Test() bool {
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squareError, fails, total := es.network.Validate(es.trainer)
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- log.Printf("Fail count: %v/%v, error: %v\n", fails, total, squareError)
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- failRate := float64(fails) / float64(total)
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- failRateDelta := failRate - es.lastFailRate
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- log.Printf("failRate %v lastFailRate %v failRateDelta %v \n", failRate, es.lastFailRate, failRateDelta)
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+ es.lastFailRate = squareError / float64(total)
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- es.lastFailRate = failRate
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+ log.Printf("Fail count: %v/%v, lastFailRate: %v\n", fails, total, es.lastFailRate)
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- if failRateDelta > 0 { //Positive failRateDelta cause fail rate grow, accumulate total grow
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- es.failRateDeltaSum += failRateDelta
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- } else { //Reset failRateDeltaSum in case if we step over one of local maximum
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- es.failRateDeltaSum = 0.0
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- }
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+ generalizationLoss := (es.lastFailRate/es.bestFailRate - 1.0)
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if es.bestFailRate > es.lastFailRate {
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es.bestFailRate = es.lastFailRate
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- //TODO: save neuralnetwork state at this point
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+ es.network.SaveStateToFile(tmpFileName)
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}
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- return false //es.failRateDeltaSum > 0.05
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+ if generalizationLoss > 0.0 {
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+ es.glGrowCount++
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+ } else {
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+ es.glGrowCount = 0
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+ }
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+
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+ if es.glGrowCount > 5 {
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+ es.network.LoadStateFromFile(tmpFileName)
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+ os.Remove(tmpFileName)
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+ return true
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+ }
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+ return false
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}
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func (es *simpleDescentEarlyStop) Reset() {
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- es.lastFailRate = 1.0
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- es.bestFailRate = 1.0
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+ es.lastFailRate = math.MaxFloat64
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+ es.bestFailRate = math.MaxFloat64
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+ es.glGrowCount = 0
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es.failRateDeltaSum = 0.0
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}
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